| Level | Skill | Info | Gained Ability |
| - | 1 | Ep cost: 5 Ep Command: Form Enmiss You shoot a missle of pure energy at your target | Enmiss |
| - | 2 | Ep cost: 10 Ep Command: Form Detect This enchantment gives the ability to see illusionary walls
| Detect |
| - | 3 | Ep cost: 10 Ep Command: Form sense Sences properties of items. At higer levels allows you to sense hidden properties of items.
| sense |
| - | 4 | Ep cost: 20 Ep Command: Form Resperate Enchantment that keeps you from drowning allowing you to move full speed in water
| Respirate |
| - | 5 | Ep cost: 10 Ep Command: Form Protfire This absorbs some of the damage delt by fire
| Protfire |
| - | 6 | Ep cost: 25 Ep Command: Form Illusion Forms an illusion of fire/water/snow/wall on target hex
Ep cost: 10 Ep Command: Form Fireball You let forth a blaze of fire. 3x3 area of effect
| Illusion, Fireball |
| - | 7 | Ep cost: 20 Ep Command: Form Protice This absorbs some of the damage delt by ice
| Protice |
| - | 8 | Ep cost: 15 Ep Command: Form Icestorm You let forth a storm of ice. 3x3 area of effect
| Icestorm |
| - | 9 | Ep cost: 50 Ep Command: Form Firebreath You set forth a hot fiery liquid. 5x5 area of effect
Ep cost: 10 Ep Command: Form Door Allows you to create a door in some walls.
| Firebreath, Door |
| - | 10 | Ep cost: 10 Ep Command: Form Transmute You turn items on your hex into coins, less then the items actual worth.
Ep cost: 10 Ep Command: Form Darkness Forms a darkness area. 3x3 area of effect.
| Transmute, Darkness |
| - | 11 | Ep cost: 20 Ep Command: Form Blast You let out an exlosive force. 3x3 area of effect.
Ep cost: 25 Ep Command: Form Infravision This enchantment will let you see through darkness, can only be cast on others once you reach skill 12.
Ep cost: 10 Ep Command: Form Disintegrate You let forth a destructive force that destroys walls and small items on screen
| Blast, Infravision, Disintegrate |
| - | 12 | Ep cost: 30 Ep Command: Form Enchant You Enchant items using your mental power Skill 12 = 3 enchant Skill 17 = 5 (lose Perm hp doing 5) Skill 19 = 6 (Lose perm hp) Skill 20 = 7 (lose perm hp) Skill 21 = 8 (lose perm hp, exp, brings con to 4 Skill 24 = 9 (lose perm hp, exp, brings con to 4
Ep cost: 30 Ep Command: Form Embue You embue items with the discs you know using your mental power Skill 12 = your able to recharge disc twigs Skill 17 = your able to embue golden bracers. takes perm hp. Only discs gained at half of the ments's current skill level can be imbued in items every 40-50 embues the ment loses 3-5 con.
Ep cost: 30 Ep Command: Form Findfriendly You bring forth a friendly creature to assist you. Skill 12 = Bear Skill 14 = Roc Skill 17 = Red dragon Skill 25 = Silver dragon
Ep cost: 20 Ep Command: Form Energyshield This absorbs some of the physical damage delt to you
| Enchant, Imbue, Findfriendly, Energyshield |
| - | 13 | Ep cost: 55 Ep Command: Form Icebreath You set forth a freezing storm of hail. Ep cost: 10 Ep
| Icebreath |
| - | 14 | Ep cost: 35 Ep Command: Form Energyspear You shoot a piercing spear of pure energy at your target. Can stun the target.
Ep cost: 20 Ep Command: Form absorbtion This absorbs some of the magical damage delt to you, also stops most poison by absorbing it when combined with energyshield.
Ep cost: 15 Ep Command: Form Push You channel your mental energy to push your target.
| Energyspear, Absorption, Push |
| - | 15 | Ep cost: 25 Ep Command: Form Scry See through the eyes of your target for a short period.
Ep cost: 30 Ep Command: Form Featherfall Makes you recieve no damage from falling aswell as preventing round loss when proned.
Ep cost: 25 Ep Command: Form Confusion Confuses your target causing them to attack at random for afew rounds.
| Confusion, Scry, Featherfall |
| - | 16 | Ep cost: 100 Ep Command: Form Earthcrush Causes the weight of the ground to crash down on targets hex. Area of effect hitting all on the hex.
| Earthcrush |
| - | 17 | Ep cost: 20 Ep Command: Form Limitedinvis You or your target becomes invisable to some crits, doesn't work on lairs! Attacking cancels the disc.
Ep cost: 100 Ep Command: Form Deplete Removes enchantments and drains ep of target. Attacking cancels the disc.
| LimitedInvis, Deplete |
| - | 18 | Ep cost: 100 Ep Command: Form Psimirror Forms a barrier around you or your target that will reflect spells back to the caster.
Ep cost: 100 Ep Command: Form Shockwave You unleash a destructive force around you, breaking walls and causing alot of damage. 3x3 area of effect
Ep cost: 20 Ep Command: Form Passwall You or your target phases out and is able to pass through solid walls.
| Psimirror, Shockwave, Passwall |
| - | 19 | Ep cost: 50 Ep Command: Form Teleport location-name Teleports you to memorized location. to memorize: #memorize "location name" can have a total of 80 locations, 20 in alt 1, 20 in alt 2, 20 in cob, 20 in aleria
| Teleport |
| - | 20 | Ep cost: 25 Ep Command: Form Haste Doubles you or your targets actions per round, doubles movement speed, can cost the caster agility.
| Haste |
| - | 21 | Ep cost: 100 Ep Command: Form Massteleport You teleport all players on your hex to a memorized location.
| MassTeleport |
| - | 22 | Ep cost: 10 Ep Command: Form Energysiphon You take energy points away from your target and add them to your own pool, can effectively boost your ep to twice thier base. ex: 600/600 can become 1200/600
| EnergySiphon |
| - | 23 | Ep cost: 200 Ep Command: Form Corspray You blast your target with energy damaging thier armor.
| Corspray |
| - | 24 | - | - |
| - | 25 | Boosts the damage of Fireball, Firebreath by 50%
| 50% Fire damage boost |
| - | 26 | Boosts the damage of Icestorm, Icebreath by 50%
| 50% Ice damage boost |
| - | 27 | Boosts the damage of Earthcrush by 50%
| 50% Earth damage boost |
| - | 28 | Boosts the damage of Enmiss, Espear, Elance by 50%
| 50% Energy damage boost |
| - | 29 | Boosts the damage of Fireball, Firebreath by 50%
| 25% Fire damage boost |
| - | 30 | - | - |
| 35 | - | Ep cost: 200/100 Ep Command: xForm 220 Embues you or your target with greater accuracy. 20 to hit.
| Accuracy Tier |
| 36 | - | Ep cost: 100 Ep Command: xForm 221 Using ankor's incineration, you deal fire damage.
| Ankor's Incineration Tier |
| 37 | - | Ep cost: 100/200 Ep Command: xForm 226 Akronium shield grants you 600 damage absorption for 20 rounds.
| Akronium Shield Tier |
| 41 | - | Ep cost: 100 Ep Command: xForm 222 Using ankor's frost, you deal ice damage.
| Ankor's Frost Tier |
| 42 | - | Ep cost: 100 Ep Command: xForm 223 Using ankor's energy, you deal energy damage..
| Ankor's Energy Tier |
| 48 | - | Ep cost: 250/150 Ep Command: xForm 224 Embues you or your target with greater accuracy. 30 to hit.
| Focus Eye Tier |
| 50 | - | Ep cost: 400/200 Ep Command: xForm 228 Grants you haste for 120 rounds, to hit, 2 additional attacks, -20 ep regen for 60 rounds. Can only cast on your self
| Psionic Diversion Tier |
| 55 | - | Ep cost: 300/200 Ep Command: xForm 225 Burning delerium causes fire damage for 50 rounds.
| Burning Delerium Tier |
| 60 | - | Ep cost: ?/100 Ep Command: xForm 229 A damage boost of 700, Increased accuracy. Cancels Accuracy, Focus eye.
| Divergent Essense Tier |
| 65 | 32 | Ep cost: ? Ep Command: xForm ? ?
| Discerning Eye Tier |
| - | 31 | Fireball, Firebreath, Ankor's Incineration damaged increased by 10%
| All fire based damage increases by 10% |
| - | 32 | You gain the ability to focus thruststrike
| The ThrustStrike FOCI becomes usable by the F/M |
| - | 33 | Boosts the damage of Icestorm, Icebreath, Ankors frost by 10%
| All ice based danage is increased by 10%. |
| - | 34 | Energyshield, Absorption, Protfire, Protice,Akronium shield damage reduction increased 10%
| Damage reduction advanced abilities 10% reduction |
| - | 35 | Enmiss, Espear, Ankor's energy damage increased by 10%
| All energy based damage 10% |
| - | 36 | Any melee strike you land may deplete your target.
| All melee hits have a small chance of casting deplete on the enemy |
| - | 37 | You gain 50 bonus floating ep, aswell as an additional 5 ep regen per round.
| F/M Gains 5 to EP regen and 50 bonus floating EP |
| - | 38 | You gain an offensive armor penetration boost depending on skill in weapon, aswell as your party recieving the same boost depending on your mentalist skill.
| F/M gains a large offensive armor penetration boost based on skill of weapon in hand, PARTY receives the boost based on F/Ms MENTALIST skill |
| - | 39 | Haste no longer has a chance of damaging those you cast it on.
| HASTE no longer runs the risk of damaging the target. Additional stress is involved in avoiding this (ages you) |