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Quirks
| Name |
Description |
Cost |
Max |
Toggleable |
Requirements |
| Melee Avoidance |
Increases Chance To Avoid Melee Attacks |
10 |
10 |
No |
Level 10, Improved Reflexes 5 |
| Melee Accuracy |
Increases Chance To Hit Opponent |
10 |
10 |
No |
Level 10, Improved Accuracy 5 |
| Innate Energy |
Increases Max EP By 1 Per Point |
1 |
200 |
No |
- |
| Energy Regain |
Increases Overall EP Regen By 1 Per Point |
10 |
10 |
No |
- |
| Punishing Blow |
Increases Your Chance Of An Excellent Attack |
10 |
20 |
No |
- |
| Fire Manipulation |
Your Fire Attacks Deal An Extra 3% Damage Per Point |
10 |
20 |
No |
- |
| Ice Manipulation |
Your Ice Attacks Deal An Extra 3% Damage Per Point |
10 |
20 |
No |
- |
| Energy Manipulation |
Your Energy Attacks Deal An Extra 3% Damage Per Point |
10 |
20 |
No |
- |
| Crossover Knowledge |
Skill Gain Is Split Between Weapon And Mentalist |
10 |
20 |
No |
- |
| Battlemage Retribution |
Chance Of Opponent Taking Psi Damage When They Attack You |
10 |
20 |
Yes |
Level 40 |
| Battlemage Leach |
Chance Of Leaching EP's From Opponents In Combat |
10 |
20 |
Yes |
Level 50 |
| Battlemage Recovery |
Chance Of Leaching HP's From Opponents In Combat |
10 |
20 |
Yes |
Level 50 |
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