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| The Dual Path of the Fighter/Mentalist |
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| The Fighter/Mentalist or F/M is a user of the combination of the Physical and the Mental Skills and Disciplines. They cannot gain Weapon Specializations but they can use any of the magical weapons and wear any Armor including SeaHag's. F/M's gain additional attacks/combat skills from Class training. No EP Regen Bonus at Skill 18 like Mentalists. :( High Strength and Intelligence is essential for the Fighter/Mentalist. |